作者: Graham Wilson , Gavin Davidson , Stephen A. Brewster
关键词: Digital content 、 Cognitive psychology 、 Interface (computing) 、 Simulation 、 Personal experience 、 Social media 、 Quality (business) 、 Psychology 、 Mobile interaction 、 Meaning (existential) 、 Interaction design
摘要: Research has shown that thermal feedback can be an engaging and convincing means of conveying experimenter-predefined meanings, e.g., material properties or message types. However, perception is subjective its meaning in interaction ambiguous. Interface designers may not sure how users could naively interpret during interaction. Little also known about would choose cues to convey their own meanings. The research this paper tested interpretations stimuli three different scenarios: social media activity, a colleague's presence the extent use digital content. Participants were asked assign personal experiences, help us understand what kinds people associate with results showed strong agreement among participants concerning warmth (presence, quality) cool mean (absence, poor quality). Guidelines for design are presented others create effective interfaces.