Teaching embodied interaction design practice

作者: Scott R. Klemmer , Bill Verplank , Wendy Ju

DOI: 10.5555/1138235.1138265

关键词: Human–computer interactionDesign methodsComputer scienceSketchSituatedProcess (engineering)Embodied cognitionCraftInteraction designUrban computing

摘要: Increasingly, user experiences are addressing our interactions in the world---the physical, social, and situated. This sketch presents introducing embodied interaction themes to a project-based Interaction Design studio course. We present discuss examples of student-created designs, illustrating relationship between these design methods, domains, artifacts created. These in-the-world domains methods appealed budding designers because it encouraged them transcend computer screen for world at large. However, challenge effectively evaluating inhibited iteration. Balancing observation, craft, evaluation was critical project success, we exploring how help students navigate process tradeoffs.

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