作者: Charles A. Ahern , Kenton de Kirby
DOI:
关键词: Cognition 、 Part iii 、 Mathematics education 、 Process (engineering) 、 Encoding (semiotics) 、 Information overload 、 Computer science 、 Variation (game tree)
摘要: Preface.- Acknowledgments.- Part I: Doing Without Learning.- Chapter 1: A Riddle.- 2: Below the Surface-An Introduction to Mental Organization.- 3: At Time of Learning-The Encoding Process.- 4: How Things Go Wrong-Breakdowns in Organizing Processes.- 5: Learning Learn-Organization and Student's Experience.- II: Teaching With a New Awareness.- 6: The Role Teacher.- 7: Awareness Sensitivity-Four "Anchors" Use Classroom.- 8: Enlarging Classroom-Practices for Creating Supportive Conditions.- III: Principle View.- 9: Classroom Makes Room Variation Cognitive Capacities.- 10: Two Ways Understanding Learning-Integrating Profile Approaches.- Conclusion: Coming Balance.- References.