DOI:
关键词: Artificial intelligence 、 Hierarchical search 、 Computer science 、 Incremental heuristic search 、 Theoretical computer science 、 Work (electrical) 、 Monte Carlo tree search 、 Search algorithm
摘要: This document contains a summary of research performed by the author on topic search algorithms for games. An outline problems being addressed is provided, along with progress already made, and planned future work. The specific subjects studied are: parallelizing UCT GPUs, development hierarchical framework Real-Time Strategy (RTS) games building placement problem in RTS We propose to take advantage different parallel architectures help solve these problems.