MPEG-4 standardized methods for the compression of arbitrarily shaped video objects

作者: N. Brady

DOI: 10.1109/76.809154

关键词: Discrete cosine transformImage processingImage textureMotion compensationArithmetic codingTheoretical computer scienceComputer scienceTransform codingComputer visionArtificial intelligenceData compressionMPEG-4

摘要: MPEG-4 is the most recent standard for audio-visual representation to be published by International Organization Standardization. One of many new features its ability represent two-dimensional video objects arbitrary shape. For this purpose, uses conventional motion-compensated discrete cosine transform syntax color/texture coding and augments with an explicit compressed object's This paper intended as a tutorial in means encoding decoding arbitrarily shaped specified MPEG-4. The major emphasis on explaining compression technology associated normative shape representation, i.e., block-based context-based arithmetic encoding, but some aspects texture are also highlighted. specifications presented informal way, motivations underlying algorithm clarified. In addition, effective methods suggested performing nonnormative tasks, several performance tradeoffs illustrated.

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