Game-based teaching and simulation in nursing and healthcare

作者: Eric B. Bauman

DOI:

关键词: PhenomenonHealth careExperiential learningEngineeringDreyfus model of skill acquisitionKnowledge managementEmerging technologiesLearning environmentNursingGame basedActive learning

摘要: This innovative text provides practical strategies for developing, integrating, and evaluating new emerging technology, specifically game-based learning methods, useful in nursing clinical health sciences education. The draws upon existing models of experiential such as Benner's "thinking-in-action" "novice-to-expert" frameworks, introduces current theories supporting the phenomenon created environment. Chapters explain how simulation can be designed, implemented, evaluated to improve educational thinking outcomes increase exposure critical experiences inform clinicians during journey from novice expert. also describes methods support development complex decision-making skills. Case studies throughout demonstrate application harnessing technology a teaching/learning device.

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