作者: Adam Roberts , Christopher J. Hardee , Adrian X. Rodriguez , Gary D. Cudak
DOI:
关键词: Product (business) 、 Server 、 Resource utilization 、 Incentive 、 Resource (project management) 、 Engineering 、 Multimedia 、 Human–computer interaction
摘要: Embodiments of the present invention provide a method, system and computer program product for game incentivized resource utilization optimization in multiplayer gaming environment. In an embodiment invention, method environment is provided. The includes hosting providing amongst selection servers cluster detecting overutilization one servers. A remedial action likely to reduce can be identified as incentive provoke action. Thereafter, provided player