Making CNNs for video parsing accessible: event extraction from DOTA2 gameplay video using transfer, zero-shot, and network pruning

作者: Mark Riedl , Matthew Guzdial , Zijin Luo

DOI: 10.1145/3337722.3337755

关键词: Deep learningArtificial intelligenceParsingZero (linguistics)Machine learningBackpropagationPruning (decision trees)Computer scienceDomain (software engineering)Convolutional neural networkEvent (computing)

摘要: … events from DOTA2 in this paper as chosen by a DOTA2 expert … approaches in the domain of DOTA2. Given that ResNet style … of player character class in DOTA2, so what particular …

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