作者: Julien Pettre , Ludovic Hoyet , Katja Zibrek , Iana Podkosova , Anne-Helene Olivier
DOI: 10.1109/VRW52623.2021.00033
关键词:
摘要: Immersive virtual environments (IVEs) in which multiple users navigate by walking and interact with each other natural ways are perfectly suited for team applications from training to recreation. At the same time, they can solve scheduling conflicts employing agents place of missing members or additional participants a scenario. While this idea has been long discussed IVEs research there no prior publications on social interactions systems embodied agents. This paper presents an experiment at work-in-progress stage that addresses impact perceived agency control character collaborative scenario two one agent. Our future study will investigate whether treat avatars differently within mixed-agency scenario, analysing several behavioural metrics self-report participants.