Balance in dynamic situations: role of the underlying model

L. Hoyet , F. Multon , K. Mombaur , E. Yoshida
Computer Methods in Biomechanics and Biomedical Engineering 12 147 -149

1
2009
Comparison of models of dynamic balance in biological motions

L. Hoyet , F. Multon
Computer Methods in Biomechanics and Biomedical Engineering 14 183 -184

2011
Interactive animation of virtual humans based on motion capture data

Ludovic Hoyet , Franck Multon , Richard Kulpa , Taku Komura
motion in games 20 ( 5) 491 -500

24
2009
Balance in dynamic situations: role of COP, xCOM and ground reaction force

Ludovic Hoyet , Franck Multon , Katja Mombaur , Eiichi Yoshida
ISPGR Satellite Symposium

2009
La simulation de foule au service du divertissement

Julien Pettré , Ludovic Hoyet
Interstices

2017
Gaze Behaviour During Collision Avoidance Between Walkers: A Preliminary Study to Design an Experimental Platform

Julien Pettré , Ludovic Hoyet , Anne-Hélène Olivier , Florian Berton
VHCIE@IEEEVR 2018 - IEEE Virtual Humans and Crowds for Immersive Environments, 25th IEEE Conference on Virtual Reality 1 -5

1
2018
A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation

Ludovic Hoyet , Quentin Avril , Rachel McDonnell , Emma Carrigan
eurographics 49 -52

1
2018
Etude du piéton en réalité virtuelle: état de l'art, enjeux et perspectives

Julien Pettre , Ludovic Hoyet , Aurélie Dommes , Jean-Michel Auberlet
International Conference Olympic Games, State of the Art

2018
Avatar et Sentiment d'Incarnation : Étude de la préférence relative entre l'apparence, le contrôle et le point de vue

Ludovic Hoyet , Anatole Lécuyer , Ferran Argelaguet Sanz , Rebecca Fribourg
Workshop sur les Affects, Compagnons artificiels et Interactions

2020
Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VR

Ludovic Hoyet , Ferran Argelaguet , Anatole Lécuyer , Rebecca Fribourg
international conference on artificial reality and telexistence 81 -89

2020
Interaction Fields: Sketching Collective Behaviours

Julien Pettré , Ludovic Hoyet , Katja Zibrek , Claudio Pacchierotti
MIG 2020: Motion, Interaction, and Games

2020
Exploring behaviour towards avatars and agents in immersive virtual environments with mixed-agency interactions

Julien Pettre , Ludovic Hoyet , Katja Zibrek , Iana Podkosova
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 140 -143

2021
Towards “Avatar-Friendly” 3D Manipulation Techniques: Bridging the Gap Between Sense of Embodiment and Interaction in Virtual Reality

Ludovic Hoyet , Anatole Lécuyer , Ferran Argelaguet Argelaguet Sanz , Diane Dewez
human factors in computing systems

15
2021
Perception and prediction of social intentions from human body motion

Hanni Kiiski , Ludovic Hoyet , Brendan Cullen , Carol O'Sullivan
acm symposium on applied perception 134 -134

2
2013
Normalized Euclidean distance matrices for human motion retargeting

Antonin Bernardin , Ludovic Hoyet , Antonio Mucherino , Douglas Gonçalves
motion in games 15

3
2017
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality

Katja Zibrek , Benjamin Niay , Anne-Helene Olivier , Ludovic Hoyet
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 169 -170

2
2020
The role of interaction in virtual embodiment: Effects of the virtual hand representation

Ferran Argelaguet , Ludovic Hoyet , Michael Trico , Anatole Lecuyer
ieee virtual reality conference 3 -10

132
2016
Studying the Sense of Embodiment in VR Shared Experiences

Rebecca Fribourg , Ferran Argelaguet , Ludovic Hoyet , Anatole Lecuyer
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 273 -280

6
2018