作者: José P Molina , Pascual González , Jean Vanderdonckt , Arturo S García , Diego Martínez
DOI: 10.1007/978-1-84882-206-1_10
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摘要: Space deserves a special attention when designing 3D user interfaces. However, many proposed methods rely on simple sketches and/or maps. Besides, those usually leave aside the 2D interfaces that may be found in environment or surround it. This chapter presents an attempt to formalize and spaces by definition of meta-model. is one three meta-models have been defined three-dimensional interface development methodology, which also described here along with some case studies, focusing description space.