作者: José Pascual Molina , Pascual González , M. Dolores Lozano , Francisco Montero , Víctor López-Jaquero
DOI: 10.1007/978-3-540-39929-2_21
关键词:
摘要: Most user interface development methodologies have been conceived based on experience from the of traditional PC-based systems. However, computer and display technologies are changing. Sizes range large surrounding displays to small mobile devices. Besides, 3D graphics is no longer limited workstations, as most PCs shipped with specialized hardware, standards being developed for User engineering should not be left out this progress. With that concern in mind, IDEAS methodology presented, a novel environment which allows both 2D interfaces. A case study used show details proposed process.