作者: Kyungdoh Kim , Robert W. Proctor , Gavriel Salvendy
DOI: 10.1016/J.CHB.2011.04.014
关键词:
摘要: Few prior studies have directly compared 3D and 2D menus for cell phones. Because the technology available phone interfaces has changed in recent years, interface guidelines phones need to be re-evaluated, especially with regard use of interfaces. In present study, we first performance tasks different breadths using three (revolving stage, carousel, collapsible cylindrical tree) shown on small display screen an iPhone(R) simulator. Performance was best revolving stage menu, there a nonsignificant tendency it rated as preferred by participants. Then, menu overview complexity breadths, actual iPhone. The users at high breadth levels, showed better than low memory load. From results, recommendations design displays were developed.