作者: Merijn Bruijnes , Rifca Peters , Hendrikus J.A. op den Akker , Teun Krikke
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摘要: A serious game for learning the social skills required effective police interviewing is a challenging idea. Building artificial conversational characters that play role of suspect in interrogation requires computational models interviews as well internal psychological mechanisms determine behaviour suspects this special type dialogues. Leary{\textquoteright}s interactional circumplex used interview training theoretical framework to understand how take stance during an and related strategy interviewer takes. Interactional fuzzy notion. The question we consider here whether different observers agree on policemen express face-to-face interview. We analyzed report about annotation exercise. conclude although inter- annotator agreement labeling level speech segments low, majority voting {\textquotedblleft}meta-annotator{\textquotedblright} able reveal important dynamics taking Then explore relation between taken by turn-taking behaviour, overlaps, interruptions, pauses silences. Our findings contribute building non-player allow more natural games instead one-at-a-time regime games.