作者: Toshiyuki Tanaka
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摘要: A game machine capable of expressing a variation the shade an object made by light emitted from source with position or shape (posture) which lightening processing load. The displays scene virtual three-dimensional space where and are arranged viewed given viewpoint. shade-making for making shadow is disposed. transparency at each vertex shadow-making determined data on object, screen created according to transparencies. number polygons constituting controlled distance between viewpoint object.