System and method for graphics culling

作者: Paolo Farinelli

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摘要: A method is disclosed for culling an object database in a graphics processing system. In one embodiment, the comprises encoding per-object parameters and parameters. The are encoded texture format thereby creating at least containing Next, fragment program used processor of GPU optionally updated. updated embodies operation. polygon then rendered, wherein rendering step includes per-fragment operations. During operations, executed. operation embodied therein (i) accesses parameter, (ii) samples textures, (iii) produces cull results set objects. this fashion, leveraged to perform computationally intensive

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