作者: Satoshi Yamato , Masanobu Suzui , Keiji Hara , Daisuke Tsujimura , Nobuhito Koganezawa
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摘要: When a character is lent from first game device to second device, clocks of those two devices are synchronized, shared lending/borrowing expiration time set, the use temporarily disabled in and enabled device. Then, return timing determined, based on clock time, respective devices. In accordance with determined timing, Thus, it possible lend/borrow as an item real world without generating copy thereof, sure be returned at predetermined period.