A new 360-degree immersive game controller

作者: Juan Li , Bart Goossens , Maarten Slembrouck , Francis Deboeverie , Peter Veelaert

DOI: 10.1145/2789116.2802652

关键词:

摘要: In this demo we present a novel approach that enables to use mobile devices as six degree-of-freedom (DoF) video game controllers. Our uses combination of built-in accelerometers and multi-camera system detect the position orientation device in 3D space. The sensor fusion is low-cost, accurate, fast robust. proposed allows users control games with physical movements instead button-presses traditional Thus controller provides more immersive gaming experience, letting feel they are players controlling players. Compared other accelerometer-based controllers, also detects yaw angle, allowing work pointing device. Another featured strength design ability provide 360-degree experiences.

参考文章(2)
Juan Li, Ana M. Bernardos, Paula Tarrío, José R. Casar, A combined vision-inertial fusion approach for 6-DoF object pose estimation international conference on machine vision. ,vol. 9445, pp. 944518- ,(2015) , 10.1117/12.2180574
Juan Li, Maarten Slembrouck, Francis Deboeverie, Ana M. Bernardos, Juan A. Besada, Peter Veelaert, Hamid Aghajan, Wilfried Philips, José R. Casar, A hybrid pose tracking approach for handheld augmented reality international conference on distributed smart cameras. pp. 7- 12 ,(2015) , 10.1145/2789116.2789128