作者: Richard Harris , Thomas Impelluso
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摘要: This paper presents the design of a computational software system that enables solutions multi-phase and multi-scale problems in mechanics. It demonstrated how mechanicians can “process-driven” systems directly, such efforts are more suitable solving or problems, rather than utilizing “data-driven” approaches legacy network systems. Specifically, this demonstrates approach be used to solve flexible dynamics. Then it suggests view mechanics algorithms as ‘state equilibrium’ enforcers residing servers, computer programs field equations. puts forth need for identical input/output files ensure widespread deployment on laptops. an assessment laptop platform. A one presented here also supply virtual environments, animations entertainment/education with physics.