Personalization in Game Design for Healthcare: a Literature Review on its Definitions and Effects

作者: Marierose Van Dooren , Valentijn Visch , Renske Spijkerman , Richard Goossens , Vincent Hendriks

DOI: 10.17083/IJSG.V3I4.134

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摘要: Personalization, the involvement of stakeholders in design process, is often applied serious game for health. It expected to enhance alignment a preferences and capacities end-user, thereby increasing end-user’s motivation interact with game, which finally might aimed-for health effects game. However, nature effect personalization have never been systematically studied, making assumptions regarding ungrounded. In this literature review, we firstly provide proposal our Personalized Design Process-model, where defined as stakeholder Problem Definition-, Product Design- and/or Tailoring Phase. Secondly, conducted systematic review on model, focusing its effects. 62 2579 found studies were included. Analysis showed that minority methodologically higher quality some these tested by contrasting tailored versus non-tailored games. Most involved Therefore, conclude involving Phase valuable. know if effective Definition Phase, more are needed

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