Testbed Evaluation of Virtual Environment Interaction Techniques

作者: Doug A. Bowman , Donald B. Johnson , Larry F. Hodges

DOI: 10.1162/105474601750182333

关键词:

摘要: As immersive virtual environment (VE) applications become more complex, it is clear that we need a firm understanding of the principles VE interaction. In particular, designers guidance in choosing three-dimensional interaction techniques. this paper, present systematic approach, testbed evaluation, for assessment techniques VEs. Testbed evaluation uses formal frameworks and experiments with multiple independent dependent variables to obtain wide range performance data We two experiments, covering common tasks travel object selection/manipulation. The results these allow us form general guidelines provide an empirical basis applications. Evaluation real-world system based on indicates approach can produce substantial improvements usability.

参考文章(24)
Donald R. Lampton, Bruce W. Knerr, Stephen L. Goldberg, James P. Bliss, J. Michael Moshell, Brian S. Blau, The virtual environment performance assessment battery vepab: Development and evaluation1 Presence: Teleoperators & Virtual Environments. ,vol. 3, pp. 145- 157 ,(1994) , 10.1162/PRES.1994.3.2.145
Polly Baker, Christopher D. Wickens, Cognitive issues in virtual reality Virtual environments and advanced interface design. pp. 514- 541 ,(1995)
Kulwinder Kaur, Designing Virtual Environments for Usability international conference on human computer interaction. pp. 636- 639 ,(1997) , 10.1007/978-0-387-35175-9_112
Marilyn K. Quaintance, Laurie A. Broedling, Edwin A. Fleishman, Taxonomies of Human Performance: The Description of Human Tasks ,(1984)
R.P. Darken, H. Cevik, Map usage in virtual environments: orientation issues ieee virtual reality conference. pp. 133- 140 ,(1999) , 10.1109/VR.1999.756944
David R. Koller, Mark R. Mine, Scott E. Hudson, Head-tracked orbital viewing Proceedings of the 9th annual ACM symposium on User interface software and technology - UIST '96. pp. 81- 82 ,(1996) , 10.1145/237091.237103
Kenneth P. Herndon, Andries van Dam, Michael Gleicher, The challenges of 3D interaction: a CHI '94 workshop ACM Sigchi Bulletin. ,vol. 26, pp. 36- 43 ,(1994) , 10.1145/191642.191652
Robert S. Kennedy, Norman E. Lane, Kevin S. Berbaum, Michael G. Lilienthal, Simulator Sickness Questionnaire: An enhanced method for quantifying simulator sickness. The International Journal of Aviation Psychology. ,vol. 3, pp. 203- 220 ,(1993) , 10.1207/S15327108IJAP0303_3
Andries van Dam, Kenneth Herndon, Michael Gleicher, The challenges of 3D interaction Conference companion on Human factors in computing systems - CHI '94. pp. 469- ,(1994) , 10.1145/259963.260500
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst, Tadao Ichikawa, The go-go interaction technique Proceedings of the 9th annual ACM symposium on User interface software and technology - UIST '96. pp. 79- 80 ,(1996) , 10.1145/237091.237102