System, method and computer program product for texture address operations based on computations involving other textures

作者: James E. Margeson , Dane Thomas Mrazek , Emmett M. Kilgariff

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摘要: A system, method and computer program product are provided for texture sampling in a graphics pipeline. Initially, information is retrieved using coordinates. Thereafter, the utilized to generate results. Next, results further The foregoing operation may optionally be repeated, outputted.

参考文章(5)
Matthew N. Papakipos, Harold Robert Feldman Zatz, David B. Kirk, Liang Peng, System, method and article of manufacture for pixel shaders for programmable shading ,(2000)
Dane T. Mrazek, Emmett M. Kilgariff, Graphics processing system having a virtual texturing array ,(2001)
Gautam P. Vaswani, Thomas Anthony Dye, Daniel P. Wilde, Dynamically selectable texture filter for a software graphics engine ,(1998)