作者: Raymond M. Pierre-Louis
关键词:
摘要: As online video games become more popular and game companies make revenue from subscription charges, new problems arise that need to be addressed. Various security issues related gaming are shared among other network applications, however has its own set of concerns deal with. The prevention detection cheating is one major problem needs taken seriously. In this paper, I explore some the possibilities for in real-time as well their solutions. propose my software model designed detect prevent cheating. then develop a multithreaded solution which offers anti-cheat assurance.