作者: Stefano Solarino , Giovanna Lucia Piangiamore , Elena Eva , Gemma Musacchio , Giuliana D’Addezio
DOI: 10.4401/AG-6695
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摘要: Nowadays, science communication is considered as one of the major challenges that research institutions are required to face. The strategies attract public interest, choice correct language, and tools trigger curiosity a matter debate. Research claims concerning disaffection in older students toward science, which suggests children targets whom world should appeal. “Scientist game” an experience hands-on approach combined with game-related field geoscience, where effective teaching methods require extensive research. This activity was held for first time ‘Giacomo Doria’ City Museum Natural History Genoa open day laboratory, it linked interactive exhibition realized by Italy’s Istituto Nazionale di Geofisica e Vulcanologia (INGV). We set up four laboratory activities were focused on: (1) why earthquakes eruptions occur on Earth; (2) how volcanoes happen; (3) what effect shaking buildings is; (4) behave correctly case earthquake. Children teamed score points according included within each activity. feedback this very positive, shown questionnaires handed out participants immediately after activity, reinforces reviewed using games education.