VDR-AM: View-Dependent Representation of Articulated Models

作者: Dohyeong Kim , Pio Claudio , Sung-Eui Yoon , Tae-Joon Kim

DOI:

关键词:

摘要:

参考文章(21)
David Luebke, Amitabh Varshney, Martin Reddy, Jonathan D. Cohen, Benjamin Watson, Robert Huebner, Level of Detail for 3D Graphics ,(2012)
Jackie Assa, Yaron Caspi, Daniel Cohen-Or, Action synopsis: pose selection and illustration international conference on computer graphics and interactive techniques. ,vol. 24, pp. 667- 676 ,(2005) , 10.1145/1073204.1073246
Ladislav Kavan, Simon Dobbyn, Steven Collins, Jiří Žára, Carol O'Sullivan, Polypostors Proceedings of the 2008 symposium on Interactive 3D graphics and games - SI3D '08. pp. 149- 155 ,(2008) , 10.1145/1342250.1342273
Enrico Gobbetti, David J. Kasik, Dinesh Manocha, Sung-Eui Yoon, Real-Time Massive Model Rendering ,(2008)
Kamer Ali Yuksel, Alp Yucebilgin, Selim Balcisoy, Aytul Ercil, Real-time feature-based image morphing for memory-efficient impostor rendering and animation on GPU The Visual Computer. ,vol. 29, pp. 131- 140 ,(2013) , 10.1007/S00371-012-0718-8
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan, Geopostors Proceedings of the 2005 symposium on Interactive 3D graphics and games - SI3D '05. pp. 95- 102 ,(2005) , 10.1145/1053427.1053443
Min Tang, S. Curtis, Sung-Eui Yoon, D. Manocha, ICCD: Interactive Continuous Collision Detection between Deformable Models Using Connectivity-Based Culling IEEE Transactions on Visualization and Computer Graphics. ,vol. 15, pp. 544- 557 ,(2009) , 10.1109/TVCG.2009.12
Rahul Narain, Abhinav Golas, Sean Curtis, Ming C. Lin, Aggregate dynamics for dense crowd simulation international conference on computer graphics and interactive techniques. ,vol. 28, pp. 122- ,(2009) , 10.1145/1618452.1618468
Daniel Thalmann, Populating virtual environments with crowds Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications - VRCIA '06. pp. 11- 11 ,(2006) , 10.1145/1128923.1128925
Scott Kircher, Michael Garland, Progressive multiresolution meshes for deforming surfaces symposium on computer animation. pp. 191- 200 ,(2005) , 10.1145/1073368.1073395