Is Virtual Reality Product Development different?: An Empirical Study on VR Product Development Practices

作者: Sai Anirudh Karre , Neeraj Mathur , Y. Raghu Reddy

DOI: 10.1145/3299771.3299772

关键词:

摘要: With the rise of Virtual Reality (VR) footprint in many organizations, it was unclear if traditional software engineering practices are still exercised during VR product development. As part our research, we conducted a year-long multi-level exploratory study to understand various development within teams. An empirical on practitioners from 6 different countries done examine their strategies, methods, and models adopted along with challenges faced course release. We found that hybrid Software Engineering approaches In this paper, present insights stress need for diverse model products.

参考文章(29)
Ann Osborne O’Hagan, Gerry Coleman, Rory V. O’Connor, Software Development Processes for Games: A Systematic Literature Review european conference on software process improvement. pp. 182- 193 ,(2014) , 10.1007/978-3-662-43896-1_16
B. Randell, Software engineering in 1968 international conference on software engineering. pp. 1- 10 ,(1979) , 10.5555/800091.802915
Gary Burnett, Information exchange in virtual communities: a typology Information Research. ,vol. 5, pp. 82- ,(2000)
Claes Wohlin, Martin Höst, Kennet Henningsson, Empirical research methods in software engineering Lecture Notes in Computer Science. ,vol. 2765, pp. 7- 23 ,(2003) , 10.1007/978-3-540-45143-3_2
Rido Ramadan, Yani Widyani, Game development life cycle guidelines international conference on advanced computer science and information systems. pp. 95- 100 ,(2013) , 10.1109/ICACSIS.2013.6761558
Udsanee Pakdeetrakulwong, Pornpit Wongthongtham, Waralak V. Siricharoen, Recommendation systems for software engineering: A survey from software development life cycle phase perspective international conference for internet technology and secured transactions. pp. 137- 142 ,(2014) , 10.1109/ICITST.2014.7038793
Jason W. Bay, Turning Video Gamers into Software Developers IEEE Computer. ,vol. 47, pp. 99- 101 ,(2014) , 10.1109/MC.2014.300
Sridhar Chimalakonda, Kesav V. Nori, On the nature of roles in software engineering international conference on software engineering. pp. 91- 94 ,(2014) , 10.1145/2593702.2593721
Steve Adolph, Wendy Hall, Philippe Kruchten, Using grounded theory to study the experience of software development Empirical Software Engineering. ,vol. 16, pp. 487- 513 ,(2011) , 10.1007/S10664-010-9152-6