作者: Ricardo Cruz Mendoza , Nadia Bianchi-Berthouze , Pablo Romero , Gustavo Casillas Lavín
DOI: 10.1080/14606925.2015.1059606
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摘要: AbstractRecent technological developments have made it possible for digital technology to offer interaction modes that can engage the whole body. These systems track users’ movements support rehabilitation, play games or create music, among other activities. One important implication of interacting with body is increased relevance user’s experience. A number approaches and frameworks been proposed design these movement-based some them pay special attention This paper maps space focus on user It classifies existing by their type characteristics could help practitioners intending applications sort make informed decisions about what framework employ. Additionally, illustrate use classification, we include a case study related selecting deploying a...