Bounding box in 3D graphics

作者: Hsilin Huang , Peifeng Wu , Peng Yu

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摘要: A system and method for processing a graphics primitive display in area defined by scissoring window. The is part of an object view space which also includes near far plane possibly one or more user-defined clipping planes. These planes may affect the portion to be rendered area. enclosed bounding box, then reduced, if possible, based on Znear intersecting primitive. reduced box subjected window lies outside final determines how much should This reduces amount rendering that required system, increases performance system.

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