摘要: In this paper, we describe the design and implementation of a Brain-Computer Interface (BCI) game, called "Neuro Wander", which is based on German fairy tale Hansel Gretel. NeuroWander can not only process inputs from keyboard or mouse, but also transfer gamers' brainwaves through certain BCI device such as NeuroSky Mindset. The objective to provide simple example for how realize principle desire gamers in fantasy world: "think make it happen without any physical touch". It concluded that neuroadaptive interfaces need be well combined with proper form entertainment contents satisfy sophisticated taste game users at age "digital fun playing anytime anyplace".