作者: Debbe Thompson , Dora Cantu , Madhur Rajendran , Mayur Rajendran , Tanay Bhargava
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摘要: Abstract Introduction: Exergames require body movement to play and may be an effective method for enhancing teen physical activity (PA). However, results have been mixed. Innovative methods are needed develop that increase maintain PA. Self-representational avatars, or avatars created from a digital image of individual, PA (e.g., intensity, duration) during Exergame play. This article addresses this novel idea by describing the development played with self-representational avatar. Materials Methods: Twelve- 14-year-olds, stratified gender, mass index, PA, were invited participate in two rounds data collection. Each round consisted online survey, followed telephone interview ensure comprehension survey responses. After first round, prototype system creating avatar created. A second was collected obtain information which create full...