作者: Sheppard G Kellam , Amelia CL Mackenzie , C Hendricks Brown , Jeanne M Poduska , Wei Wang
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摘要: The Good Behavior Game (GBG), a universal classroom behavior management method, was tested in first- and second-grade classrooms Baltimore beginning the 1985–1986 school year. Followup at ages 19–21 found significantly lower rates of drug alcohol use disorders, regular smoking, antisocial personality disorder, delinquency incarceration for violent crimes, suicide ideation, school-based services among students who had played GBG. Several replications with shorter followup periods have provided similar early results. We discuss role GBG possibly other prevention programs design more effective systems promoting children’s development problem treatment services.