摘要: The focus of this paper is to have a critical look at the current game design literature through analytic al lenses state art in research. aim not create yet another prescriptive framework fo r but rather an attempt connect de sign studies general stimulating way. We first discuss what has been said about general, including industrial and graphic design, engineerin g, architecture, even software design. will n continue discussing specifically compar ed point out similarities d especially differences. This leads us somewhat obvious claim that doing activity similar any other field form conten t are specific context. Even though th might sound it some unexpected consequences: firstly, grounds large body o f existing research and, secondly, helps identify ing crucial activities, forms, contents, contexts hat determine nature six books alongside two distinct mutually supporting models . Our understanding as situated see how notion discussed literature.