作者: Brett R. Jones , Rajinder Sodhi , Roy H. Campbell , Guy Garnett , Brian P. Bailey
DOI: 10.1109/ISMAR.2010.5643566
关键词:
摘要: We explore interacting with everyday objects by representing content as interactive surface particles. Users can build their own physical world, map virtual onto construction and play directly the using a stylus. A particle representation allows programmed to be created independent of display object reused on many surfaces. demonstrated this idea through projector-camera system that acquires geometry enables direct interaction an IR tracked present three motivating example applications, each displayed discuss set techniques show possible avenues for structuring complicated objects, such Surface Adaptive GUIs menu selection. Through preliminary informal evaluation interviews end users, we demonstrate potential particles identify improvements necessary make practical