Decomposing a simple polygon into trapezoids

作者: Fajie Li , Reinhard Klette

DOI: 10.1007/978-3-540-74272-2_90

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摘要: Chazelle's triangulation [1] forms today the common basis for linear-time Euclidean shortest path (ESP) calculations (where start and end point are given within a simple polygon). This paper provides an alternative method subdividing polygon into "basic shapes", using trapezoids instead of triangles. The authors consider presented as being substantially simpler than method. However, it requires sorting step (of subset vertices polygon); all other subprocesses linear time.

参考文章(3)
Fajie Li, Reinhard Klette, Finding the shortest path between two points in a simple polygon by applying a rubberband algorithm pacific-rim symposium on image and video technology. pp. 280- 291 ,(2006) , 10.1007/11949534_28
Bernard Chazelle, Triangulating a simple polygon in linear time Discrete & Computational Geometry. ,vol. 6, pp. 485- 524 ,(1991) , 10.1007/BF02574703