Models for Interactive Narrative actions

作者: Ulrike Spierling

DOI: 10.1145/1746050.1746062

关键词:

摘要: In Interactive Storytelling, authors need to conceive events in an indirect way, which differs from traditional storytelling that assumes pre-define a linear order of narrated events. Actions characters are be described including the whole acting situation as conditions before and after action. This concept is compared with narrative theory illustrated by practical authoring example. The goal find general conceptual models vocabulary for Narrative.

参考文章(23)
Ulrike Spierling, Sebastian A. Weiß, Wolfgang Müller, Towards accessible authoring tools for interactive storytelling Lecture Notes in Computer Science. pp. 169- 180 ,(2006) , 10.1007/11944577_17
R. Michael Young, Mark O. Riedl, Arnav Jhala, C. J. Saretto, Mark Branly, R. J. Martin, An architecture for integrating plan-based behavior generation with interactive game environments. J. Game Dev.. ,vol. 1, pp. 1- 29 ,(2004)
David Pizzi, Marc Cavazza, From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description international conference on interactive digital storytelling. pp. 285- 296 ,(2008) , 10.1007/978-3-540-89454-4_36
Marc Cavazza, Stéphane Donikian, Marc Christie, Ulrike Spierling, Nicolas Szilas, Peter Vorderer, Tilo Hartmann, Christoph Klimmt, Elisabeth André, Ronan Champagnat, Paolo Petta, Patrick Olivier, The IRIS Network of Excellence: Integrating Research in Interactive Storytelling international conference on interactive digital storytelling. ,vol. 5334, pp. 14- 19 ,(2008) , 10.1007/978-3-540-89454-4_3
Marc Cavazza, David Pizzi, Narratology for interactive storytelling: a critical introduction Lecture Notes in Computer Science. pp. 72- 83 ,(2006) , 10.1007/11944577_7
John H. Holland, Emergence: From Chaos to Order ,(1998)
Ulrike Spierling, Nicolas Szilas, Authoring Issues beyond Tools Interactive Storytelling. ,vol. 5915, pp. 50- 61 ,(2009) , 10.1007/978-3-642-10643-9_9