摘要: ABSTRACTImage quilting is a texture synthesis technique to create large by wrapping around patches of smalltexture in way that the repetition small not noticeable. The basic algorithm randomly selectsmall given texture. These are then positioned be synthesized and blendedacross boundaries remove appearance across patches. useful largeisotropic textures from isotropic textures. We have extended texturesfrom anisotropic using only desired areas texture.KeywordsTexture Synthesis, Isotropic Textures, Visualization 1 Introduction In number computer graphics applications, weneed grow, almost without limit,in all directions. For example, modeling genericterrain flight simulators game engines requirestexture models can grown textures.In such forest used tobuild terrain represent forest. However,a limited patterns creates notice-able those final rendering.This problem partially solved creating tile-able textures, also known as toroidal texture[Bha03]. part phrase refers thefact represents single type object –it could patch grass or forest, picture