Maintaining Connectivity in a Scalable and Robust Distributed Environment

M. Jelasity , M. PreusB , M. Van Steen , B. Paechter
cluster computing and the grid 389 -394

20
2002
Operator Learning for a Problem Class in a Distributed Peer-to-Peer Environment

Márk Jelasity , Mike Preuβ , A. E. Eiben
parallel problem solving from nature 172 -183

8
2002
Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471)

Pieter Spronck , Elisabeth André , Michael Cook , Mike Preuß
Dagstuhl Reports 7 ( 11) 129

4
2018
Mixed-media Game AI

David Thue , Georgios N. Yannakakis , Steve Dahlskog , Rafael Bidarra
computational intelligence and games 7 ( 11) 105 -107

2018
Multi-objective feature selection in music genre and style recognition tasks

Igor Vatolkin , Mike Preuß , Günter Rudolph
Proceedings of the 13th annual conference on Genetic and evolutionary computation - GECCO '11 411 -418

19
2011
Multi-objective evolutionary feature selection for instrument recognition in polyphonic audio mixtures

Igor Vatolkin , Mike Preuß , Günter Rudolph , Markus Eichhoff
Soft Computing 16 ( 12) 2027 -2047

21
2012
Economic optimization of non-sharp separation sequences by means of evolutionary algorithms

Frank Henrich , Claude Bouvy , Christoph Kausch , Klaus Lucas
Computers & Chemical Engineering 32 ( 7) 1411 -1432

19
2008
On Obtaining Global Information in a Peer-to-Peer Fully Distributed Environment ???

Márk Jelasity , Mike Preuß
european conference on parallel processing 573 -577

9
2002
A Framework for Distributed Evolutionary Algorithms

M. G. Arenas , Pierre Collet , A. E. Eiben , Márk Jelasity
parallel problem solving from nature 665 -675

119
2002
Algorithm selection based on exploratory landscape analysis and cost-sensitive learning

Bernd Bischl , Olaf Mersmann , Heike Trautmann , Mike Preuß
genetic and evolutionary computation conference 313 -320

155
2012
Computational intelligence in games

Daniele Loiacono , Mike Preuß
genetic and evolutionary computation conference 1139 -1140

2012
Statistical analysis of optimization algorithms with R

Thomas Bartz-Beielstein , Mike Preuß , Martin Zaefferer
genetic and evolutionary computation conference 1259 -1286

3
2012
4.8 Mixed-media Game AI

Antonios Liapis , Elisabeth André , Sander CJ Bakkes , Rafael Bidarra
Artificial and Computational Intelligence in Games: AI-Driven Game Design 105 -105

3.13 NPC Understanding

Pieter Spronck , Duygu Cakmak , Jialin Liu , Mike Preuß
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI 102 -102

Backstory Generation

David Thue , Mirjam Palosaari Eladhari , Joshua Allen McCoy , Mike Preuß
Dagstuhl Reports 7 ( 11) 118 -119

2018
3.14 Extending Exploratory Landscape Analysis Toward multiobjective and Multimodal Problems

Pascal Kerschke , Mike Preuß
Automated Algorithm Selection and Configuration 50 -50

Sequential Parameter Optimization

Thomas Bartz-Beielstein , Christian WG Lasarczyk , Mike Preuß
dagstuhl seminar proceedings 0

413
2009
Experimental analysis of optimization algorithms: Tuning and beyond

Bartz–Beielstein , T , M. Preuß
Springer Berlin Heidelberg 205 -245

21
2013
Algorithm based validation of a simplified elevator group controller model

Thomas Bartz-Beielstein , Sandor Markon , Mike Preuß
HT014601767

10
2003
Solving map labeling problems by means of evolution strategies

Mike Preuß
Master's thesis, Fachbereich Informatik, Universität Dortmund

9
1998