A Survey of Monte Carlo Tree Search Methods

Cameron B. Browne , Edward Powley , Daniel Whitehouse , Simon M. Lucas
IEEE Transactions on Computational Intelligence and AI in Games 4 ( 1) 1 -43

3,151
2012
Artistic Box Trees

CAMERON BROWNE
Fractals 15 ( 03) 249 -253

2007
IEEE transactions on computational intelligence and AI in games

SIMON M LUCAS , SAMAD AHMADI , DANIEL ASHLOCK , CLARE BATES CONGDON
Special issue on Monte Carlo Tree Search and Computer Go

2011
IEEE Transactions on Computational Intelligence and AI in Games

SAMAD AHMADI , DANIEL ASHLOCK , CLARE BATES CONGDON , CHRISTIAN BAUCKHAGE

Automatic generation and evaluation of recombination games

Cameron Bolitho Browne
Queensland University of Technology

165
2008
Animated font characters

Cameron Bolitho Browne , Paul Quentin Scott , Stephen Robert Bruce , Gerard Anthony Hill

63
2003
Automatic kerning of text

Cameron Bolitho Browne , Michael Richard Arnold , Paul Quentin Scott

24
2004
Font architecture and creation tool for producing richer text

Gerard Anthony Hill , Cameron Bolitho Browne , Paul Quentin Scott , Timothy Merrick Long

23
2005
16
2003
Method and apparatus for orientating a set of finite n-dimensional space curves

Cameron Bolitho Browne , Michael Richard Arnold , Neil Eric Carlyle

16
2002
Apparatus and method of varying font parameters

Cameron Bolitho Browne , Paul Quentin Scott

6
2005
Method and apparatus for parametric variation of text

Cameron Bolitho Browne , Paul Quentin Scott

5
2004
Opacity based interference texture

Cameron Bolitho Browne

2
2007
Method and apparatus for orientating a character stroke

Cameron Bolitho Browne , Michael Richard Arnold

2
2005
2
2001
This file was downloaded from: http://eprints. qut. edu. au/85004

Cameron B Browne
ICGA Journal 37 ( 3) 171 -175

A Monte-Carlo tree search in argumentation

Regis Riveret , Didac Busquets , Jeremy Pitt , Cameron Browne
Proceedings of the Eleventh International Workshop on Argumentation in Multi-Agent Systems (ArgMAS 2014)

2014