Designing Unconventional Use of Conventional Displays in Games: Some Assembly Required.

William Goddard , Alexander Muscat
DiGRA/FDG '16 - Proceedings of the First International Joint Conference of DiGRA and FDG 13 1 -15

1
2016
First-Person Walkers: Understanding the Walker Experience through Four Design Themes

William Goddard , Jonathan Duckworth , Jussi Holopainen , Alexander Muscat
DiGRA/FDG '16 - Proceedings of the First International Joint Conference of DiGRA and FDG 13 1 -15

7
2016
A context-based design process for future use cases of autonomous driving: prototyping AutoGym

Stefan Greuter , Steffen P. Walz , Ansgar Gerlicher , Sven Krome
automotive user interfaces and interactive vehicular applications 265 -272

29
2015
Playful Hacking within Research-through-Design

William Goddard , Robert Cercos
australasian computer-human interaction conference 333 -337

2
2015
Designing for social play in co-located mobile games

William Goddard , Jayden Garner , Mads Moller Jensen
Proceedings of the Australasian Computer Science Week Multiconference 68

4
2016
Interactive dome experiences: designing astrosurf

William Goddard , Alexander Muscat , James Manning , Jussi Holopainen
Proceedings of the 20th International Academic Mindtrek Conference 393 -402

4
2016
Coupling Quantified Bodies: Affective Possibilities of Self-Quantification beyond the Self

Robert Cercós , William Goddard , Adam Nash , Jeremy Yuille
Digital Culture and Society 2 ( 1) 177 -182

2016
Playful Game Jams: Guidelines for Designed Outcomes

William Goddard , Richard Byrne , Florian 'Floyd' Mueller
Proceedings of the 2014 Conference on Interactive Entertainment 1 -10

35
2014
Interactive dome experiences

Alexander Muscat , James Manning , William Goddard , Jussi Holopainen
University of Lincoln

2017
Interactive dome experiences

William Goddard , Alexander Muscat , James Manning , Jussi Holopainen
393 -402

2016
Domelab

Stefan Greuter , Adam Nash , James Manning , Jonathan Duckworth
Design and Play Exhibition

2016
Towards Genre as a Game Design Research Approach

William Goddard , Alexander Muscat
Proceedings of DiGRA 2017

5
2017
Florian “Floyd” Mueller. 2014.“

William Goddard , Richard Byrne
Playful game jams: guidelines for designed outcomes. ACM 1 -10

3