First-Person Shooter Player Analysis System Based on Biometrics

Dong Gyun Kim , Kang Shin Jin , Bae Byung Chull
Journal of Korea Game Society 17 ( 6) 29 -38

2017
Detecting predatory behaviour in online game chats

Elin Rut Gudnadottir , Alaina K Jensen , Yun-Gyung Cheong , Julian Togelius
The 2nd Workshop on Games and NLP: Workshop at the 6th International Conference on Interactive Digital Storytelling

2
2013
Mood expression in real-time computer generated music using pure data

Marco Scirea , Mark Nelson , Yun-Gyung Cheong , Byung Chull Bae
College of Music, Yonsei University 263 -267

7
2014
Towards an empathizing and adaptive storyteller system

Byung Chull Bae , Alberto Brunete , Usman Malik , Evanthia Dimara
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 8 ( 2) 63 -65

10
2012
A computational model of narrative generation for surprise arousal

Byung Chull Bae
North Carolina State University

2
2009
[CL-AFF Shared task] multi-label text classification using an emotion embedding model

Jiwung Hyun , B-C Bae , Y-G Cheong
CEUR Workshop Proceedings 2614 169 -178

3
2020
[Cl-AFF shared task] modeling happiness using one-class autoencoders

Y-G Cheong , Y Song , B-C Bae
CEUR Workshop Proceedings 2328 181 -190

2019
Evaluating musical foreshadowing of videogame narrative experiences

Y-G Cheong , B-C Bae
ACM International Conference Proceeding Series 2014 ( October)

2014
Automatically Generating Summary Visualizations from Game Logs.

Byung-Chull Bae , Arnav Jhala , Robert Michael Young , Yun-Gyung Cheong
artificial intelligence and interactive digital entertainment conference

46
2008
Actantial Model-based Character Role Recognition using Emotional Flow Graph among Characters in Text Stories

Byung-Chull Bae , Moon-Hyun Kim , Hye-Yeon Yu
Journal of Internet Computing and Services 22 ( 1) 51 -63

2021
A VR Interactive Story Using POV and Flashback for Empathy

Byung-Chull Bae , Su-ji Jang , Duck-Ki Ahn , Gapyuel Seo
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 844 -845

1
2019
Emotion-Based Story Event Clustering.

Hye-Yeon Yu , Seohui Park , Yun-Gyung Cheong , Moon-Hyun Kim
international conference on interactive digital storytelling 348 -353

2019
An Animated Emoji Feedback System for Eating Rate Guidance

Joohee Kim , Byung-Chull Bae
ubiquitous computing 388 -391

3
2018
A Smartwatch-based Feedback System for Eating Rate Guidance

Joohee Kim , Byung-Chull Bae
ubiquitous computing 384 -387

3
2018
Towards Procedural Game Story Creation via Designing Story Cubes

Byung-Chull Bae , Gapyuel Seo , Yun-Gyung Cheong
international conference on interactive digital storytelling 399 -402

1
2016
Exploring the Effects of Interactivity on User Experiences in an Interactive VR Fashion Show

Duck-Ki Ahn , Byung-Chull Bae
international conference on computer graphics and interactive techniques

1
2020
Bird Attack: Interactive Story with Variable Focalization

Irmelin Henriette C. Prehn , Byung-Chull Bae , Yun-Gyung Cheong
international conference on interactive digital storytelling 389 -392

2015
An eating speed guide system using a wristband and tabletop unit

Joohee Kim , Mankyung Lee , Kwang-Jae Lee , TaeYang Lee
ubiquitous computing 121 -124

6
2016
SnackBreaker: A Game Promoting Healthy Choice of Snack Foods

Joongsin Park , Bon-chang Koo , Jundong Cho , Byung-Chull Bae
annual symposium on computer-human interaction in play 673 -678

8
2015
Exergame Development Using Body Composition Data for Obesity Care

Jeongho Keum , Ji Hwan Ryu , Yoo Jeong Moon , Hyerim Cheon
annual symposium on computer-human interaction in play 577 -582

3
2015