作者: Valerie Shute , Seyedahmad Rahimi , Benjamin Emihovich
DOI: 10.1007/978-981-10-5490-7_5
关键词: Immersive technology 、 Data science 、 Augmented reality 、 Diagnostic assessment 、 Personalization 、 Computer science 、 Cognition 、 Virtual reality 、 Assessment for learning
摘要: … Finally, immersive gameplay or other in situ interactions enable learners to traverse the zone of proximal development (ZPD; Vygotsky, 1978), which refers to the distance between what …