作者: Michael Girard
DOI:
关键词: Animation 、 Compiler 、 User interface 、 Footprint 、 Character animation 、 Computer facial animation 、 Computer graphics (images) 、 Computer animation 、 Skeletal animation 、 Computer science
摘要: A character animation system executing on a computer. The provides simple, efficient and powerful user interface that allows the to specify complex animations of multi-legged characters by placing footprints surface. compiler automatically generates natural looking based footprints. Motions such as walking, running, jumping, etc. are easily animated depending way placed. is able create new footprint patterns modify existing patterns. Footprint blocks timeline used time duration each foot in contact with footprint. may keyframes sequence allow more complicated body movements be incorporated animation.