Step-driven character animation derived from animation data without footstep information

作者: Michael Girard

DOI:

关键词: AnimationCompilerUser interfaceFootprintCharacter animationComputer facial animationComputer graphics (images)Computer animationSkeletal animationComputer science

摘要: A character animation system executing on a computer. The provides simple, efficient and powerful user interface that allows the to specify complex animations of multi-legged characters by placing footprints surface. compiler automatically generates natural looking based footprints. Motions such as walking, running, jumping, etc. are easily animated depending way placed. is able create new footprint patterns modify existing patterns. Footprint blocks timeline used time duration each foot in contact with footprint. may keyframes sequence allow more complicated body movements be incorporated animation.

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