Get Milk – A Game of Lenses

作者: Sabiha Ghellal , Jussi Holopainen , Tobias Schneider

DOI:

关键词:

摘要:

参考文章(5)
Staffan Björk, Jussi Holopainen, Patterns in game design ,(2004)
Marc Hassenzahl, Michael Burmester, Franz Koller, AttrakDiff: Ein Fragebogen zur Messung wahrgenommener hedonischer und pragmatischer Qualität Mensch & Computer, 2003. pp. 187- 196 ,(2003) , 10.1007/978-3-322-80058-9_19
Dhaval Vyas, Gerrit C. van der Veer, Experience as meaning: some underlying concepts and implications for design european conference on cognitive ergonomics. ,vol. 250, pp. 81- 91 ,(2006) , 10.1145/1274892.1274906
Marc Hassenzahl, Kai Eckoldt, Sarah Diefenbach, Eva Lenz, Matthias Laschke, Joonhwan Kim, Designing Moments of Meaning and Pleasure. Experience Design and Happiness International Journal of Design. ,vol. 7, ,(2013)
Jodi Forlizzi, Katja Battarbee, Understanding experience in interactive systems Proceedings of the 2004 conference on Designing interactive systems processes, practices, methods, and techniques - DIS '04. pp. 261- 268 ,(2004) , 10.1145/1013115.1013152