作者: Chih-Chien Wang , Kai-Li Wang
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摘要: In computer-based instruction learning environments, learners can be easily distracted due to the attraction of enormous amount interesting Internet content. If feel negative emotions during instruction, they may discontinue their learning. Thus, finding ways keep feeling positive is an important part instruction. Flow theory proposed by Csikszentmihalyi in 1975 argues that challenge-skill balance a precondition for flow experience. When challenge higher than learners’ ability, will anxiety, and when it lower boredom. matches experience appear. Enjoyment emotion company with However current empirical study 151 participants reveals related enjoyment appear skill equal or challenge. Nevertheless, boredom difficult but unimportant. content difficult, as well anxiety. regard unimportant, difficult. this situation, there trend learning, since cannot complete contents However, if important, anxiety try, fail, Anxiety frustration situation. Based on results survey, we suggest development should avoid developing material beyond especially some