Tile based computer graphics

作者: Steven J. Fishwick , John W. Howson

DOI:

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摘要: A method and system for generating shading a computer graphics image in tile based is provided. Geometry data supplied plurality of primitives are derived from the geometry data. One or more modified then at least one primitives. For each tiles, an object list including identifying primitive which located partially within that derived. Alternatively, may include tile. Each shaded display using its respective list.

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