An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education

作者: Alexander Soska , Jurgen Mottok , Christian Wolff

DOI: 10.1109/EDUCON.2016.7474609

关键词:

摘要: Teaching software testing is a challenging task. Especially if you want to impart more in-depth and practical knowledge the students. Therefore, most lectures still teach in classic lecture format despite fact that this way of instruction any case optimal for today's requirements anymore. In paper we present our implementation an active learning method deepen academic test education. We describe card game advanced promotes students' collaboration exchange playful competitive manner. The design based on constructive cooperative theories. A subsequent evaluation shows use teaching suitable method.

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