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作者: Julian Togelius , Noor Shaker , Mark J. Nelson
DOI:
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摘要: Welcome to the Procedural Content Generation in Games book. 1 This is, as far as we know, the first textbook about procedural content generation in games. As far as we know it is also …
arXiv: Multiagent Systems,2020, 引用: 1
annual symposium on computer human interaction in play,2020, 引用: 0