作者: Luis Hernández , Mirna Muñoz , Jezreel Mejia , Adriana Peña , Nora Rangel
DOI: 10.23919/CISTI.2017.7975916
关键词:
摘要: Nowadays, gamification elements have been applied beyond of traditional games that we know, an example is their application in academic area software engineering, where them supported the students' learning and accomplishment activities projects. In this context, very few investigation studies to improve integration team work members. Thus, important identify which impact teamwork. This study presents a comparison between applications context education, business, development; with aim factors keep mind at moment apply elements.