作者: Chris Lonergan , Nicholas Hedley
DOI: 10.1007/S11069-015-1709-7
关键词: Natural hazard 、 Human–computer interaction 、 Visualization 、 Interface (Java) 、 Geovisualization 、 Situated 、 Augmented reality 、 Data science 、 Computer science 、 Usability 、 Interactivity
摘要: Two-dimensional paper maps are well-established tsunami risk communication tools in coastal communities. Advances GIS, geovisualization and spatial interface technologies suggest new opportunities to deliver using 3D, interactive situated visualization. This introduces a set of geovisual constructs—dimensionality–interactivity–situatedness (DIS)—and evaluates their presence, absence distribution 129 examples existing academic public visual communication. The resulting analyses reveal structural differences the distributions DIS found each literatures, for location-aware second half this reports on three visualization interfaces informed by developed demonstrate how we might explore undeveloped territory revealed cube analysis. We discuss design, rationale implications of: EvacMap; ARRO3D; Tsunamulator. These location-aware, user-centred maps, as well virtual simulations that can be viewed while standing situ environments. work is first step intended help community systematically engage an emerging 3D visualizations. aims facilitate encourage progress towards developing strand interactive, research, establishing these guiding constructs, relationship works they may inform design future systems usability research.