Drawing without replacement as a game mechanic

作者: Fernando de Mesentier Silva , Christoph Salge , Aaron Isaksen , Julian Togelius , Andy Nealen

DOI: 10.1145/3235765.3235822

关键词:

摘要: We introduce several deck of cards and dice models that can be used to represent stochastic outcomes in tabletop games. analyze these using a toy game introduced as Micro Combat game. By simulating the outcome with different we them terms their salience, disparity, fairness obfuscation. expect this analysis help designers choose method best suits intended experience.

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